/** * This file includes polyfills needed by Angular and is loaded before the app. * You can add your own extra polyfills to this file. * * This file is divided into 2 sections: * 1. Browser polyfills. These are applied before loading ZoneJS and are sorted by browsers. * 2. Application imports. Files imported after ZoneJS that should be loaded before your main * file. * * The current setup is for so-called "evergreen" browsers; the last versions of browsers that * automatically update themselves. This includes Safari >= 10, Chrome >= 55 (including Opera), * Edge >= 13 on the desktop, and iOS 10 and Chrome on mobile. * * Learn more in https://angular.io/docs/ts/latest/guide/browser-support.html */ /*************************************************************************************************** * BROWSER POLYFILLS */ /** IE9, IE10 and IE11 requires all of the following polyfills. **/ import 'core-js/es6/symbol'; import 'core-js/es6/object'; import 'core-js/es6/function'; import 'core-js/es6/parse-int'; import 'core-js/es6/parse-float'; import 'core-js/es6/number'; import 'core-js/es6/math'; import 'core-js/es6/string'; import 'core-js/es6/date'; import 'core-js/es6/array'; import 'core-js/es6/regexp'; import 'core-js/es6/map'; import 'core-js/es6/weak-map'; import 'core-js/es6/set'; /** IE10 and IE11 requires the following for NgClass support on SVG elements */ // import 'classlist.js'; // Run `npm install --save classlist.js`. /** IE10 and IE11 requires the following for the Reflect API. */ import 'core-js/es6/reflect'; /** Evergreen browsers require these. **/ // Used for reflect-metadata in JIT. If you use AOT (and only Angular decorators), you can remove. import 'core-js/es7/reflect'; /** * Required to support Web Animations `@angular/platform-browser/animations`. * Needed for: All but Chrome, Firefox and Opera. http://caniuse.com/#feat=web-animation **/ // import 'web-animations-js'; // Run `npm install --save web-animations-js`. /** * By default, zone.js will patch all possible macroTask and DomEvents * user can disable parts of macroTask/DomEvents patch by setting following flags */ // (window as any).__Zone_disable_requestAnimationFrame = true; // disable patch requestAnimationFrame // (window as any).__Zone_disable_on_property = true; // disable patch onProperty such as onclick // (window as any).__zone_symbol__BLACK_LISTED_EVENTS = ['scroll', 'mousemove']; // disable patch specified eventNames /* * in IE/Edge developer tools, the addEventListener will also be wrapped by zone.js * with the following flag, it will bypass `zone.js` patch for IE/Edge */ // (window as any).__Zone_enable_cross_context_check = true; /*************************************************************************************************** * Zone JS is required by default for Angular itself. */ import 'zone.js/dist/zone'; // Included with Angular CLI. /*************************************************************************************************** * APPLICATION IMPORTS */ if (!String.prototype.startsWith) { String.prototype.startsWith = function(search, pos) { return this.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search; }; } if (!Array.prototype.find) { Object.defineProperty(Array.prototype, 'find', { value: function(predicate) { // 1. Let O be ? ToObject(this value). if (this == null) { throw new TypeError('"this" is null or not defined'); } var o = Object(this); // 2. Let len be ? ToLength(? Get(O, "length")). var len = o.length >>> 0; // 3. If IsCallable(predicate) is false, throw a TypeError exception. if (typeof predicate !== 'function') { throw new TypeError('predicate must be a function'); } // 4. If thisArg was supplied, let T be thisArg; else let T be undefined. var thisArg = arguments[1]; // 5. Let k be 0. var k = 0; // 6. Repeat, while k < len while (k < len) { // a. Let Pk be ! ToString(k). // b. Let kValue be ? Get(O, Pk). // c. Let testResult be ToBoolean(? Call(predicate, T, « kValue, k, O »)). // d. If testResult is true, return kValue. var kValue = o[k]; if (predicate.call(thisArg, kValue, k, o)) { return kValue; } // e. Increase k by 1. k++; } // 7. Return undefined. return undefined; } }); }